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Din: HackSity
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Elasto Mania,  is a very addictive 2D motorbike 'simulation' game. Like its predecessor Across it's based on a real physical model.
Elma does either make people extremely addicted or makes them hate the game.

Since Elma is the next step in the development from Across, the way of playing is pretty much the same as in Across. If you aren't familiar with the way Across is played, we would suggest you read the information about Across first. There are some subtle differences in how to play Across and Elma, read more below on the Differences from Across section.

Elasto Mania claimed to be "based on a real physical model." It explores the notion of elastic motorcycles. The goal of each level is to collect every apple spread throughout that level, and then to touch the flower to finish and move on to the next level. Some people play the game to try to solve levels as fast as possible, while others enjoy its puzzle-like nature, figuring out how to solve a difficult level.

The shareware version game contains 18+1 levels, or tracks if you prefer (the last level contains information about how to register the game and cannot be finished). The registered version has 54+1 levels (the 55. level can't be finished, although it contains a web address to where to download more levels). The game has a very easy-to-use level editor. However, the use of it is limited in the shareware version. In the retail version you can make almost any kinds of levels and as many as you want. In case you run out of ideas, you can always enter the web and download thousands of new levels designed by other fans of the game. As in Across, you can also save replays of your drives in Elma.

Minimum System requirements
* Microsoft Windows 95/NT/98/ME/2000/XP/FreeBEOS/Unix
* DirectX 5.0
* Pentium 133MHz
* 16MB RAM
* 4MB hard disk space (replay and level files space excluded)




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